Monday, March 20, 2017

FFXIV: SK-Bot.com - 0 Bans, Non-AHK, Humanized, Ease of Use!



You can solo Ravana Ex with a teleport program:


Be a ranged.
Have any type of teleport/pos program. (I use Kefka bot to teleport, purchased at gg-bots.com)
Put yourself on the height just above Ravana's wings.
Kill Ravana.

Tips: Ranava will aggro you and run directly under you. Ravana will not do any moves or attack. Because Ravana actually aggros and moves, anyone else who is in your party can attack Ravana for a faster kill, as long as they don't pull threat.

Other primals you can solo:
Garuda - teleport outside the area and kill.
Odin - teleport outside the area and kill.
Infirt - teleport outside the area and kill.
King Moogle Mog - Teleport underground (far enough to not get it, at least 7 yalms) and kill (works in ex, just kill the ranger 3x first)

Note: Works with most bosses that have an area you can stand on outside the arena, whose boss does not do ranged attacks.
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Monday, March 6, 2017

Make baseline $200/week botting gold in Vanilla WoW (insane demand)


I've been able to find success in making a couple extra hundred bucks a week from botting gold on Elysium. They have 4 new servers that just launched not long ago and there's tens of thousands of people.. the economy of the server is dominated by gold sellers and most everybody in the upper echelon buys gold. Everyone's mailbox on Darrowshire is full due to gold sellers, constant whispers 24/7, bank in Orgrimmar has more level 1s than on retail, etc. It's booming. Great time to get into it and getting started with a bot is really cheap.

As for getting your money, it's not a question of if or when or hassling for a sale- you message any of the resellers and they will cut you a deal. Due to inflation, gold is able to be covertly sold through the Auction House. (if your preference is daily sales) Perfect market for anyone who wants to get some extra bucks. It's not situational income at all- everyone needs gold.

If anyone is interested in trying this market out, please let me know. I will answer any questions you may have below, or you can add me to Skype.
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Monday, February 20, 2017

LOTRO is getting a lot of updates and attention this year, I recently completed the journey to level cap to the first time, here are some of my likes and dislikes for the game.

LIKES

Middle earth: To anytime who has ever read the books, just walking around in Bree and The Shire is bound to be such a treat. The developers have put so much thought, care and love into the bringing alive of this world that is simply mind-blowing. From the tapestries in Edoras to the giant grim halls within Moria, everything small and big has a tremendous attention to detail and shines with love for the source material. And that is simply coming from someone who only read the main books and saw the movies, I didn’t read the simalirion and other Tolkien related works. I’m sure that someone who is a true Tolkien fanatic can spend hours walking around in Bree alone. Keep in mind though that the game is an adaptation of the books, not the movies. So some area’s and characters might look slightly different and unfamiliar if you watched the movies a ton (like I did).

Pretty Fair F2P model: What makes LoTRO’s cash shop pretty sweet in my opinion is that it’s premium’s currency, LP (LoTRO Points), can be earned in game. And not from random loot box drops and what not, but from simply playing the game and getting achievements. Questing, killing mobs and exploring all grant LP. Gaining reputation with the different factions that reside in each zone also gives you lp. The system is pretty easily exploitable, just make an alt and do some basic achievements, get the lp you need and then delete the character and start over. But the developers seem pretty cool with it. What is in the cash shop is also pretty basic. The riding riding trait is what you are going to want to buy as soon as possible, probably running around and questing in your starting zone is enough to buy it at lvl 15. Zones also need to bought here, you are free to explore and run around and kill stuff in every zone in the game, but if you want to quest in zones after lvl 30 you are going to need expansion packs and quest packs (Going to recommend Evendim and Angmar probably the quickest zones to reach lvl 50 and get into expansion pack content.) The game is more free to try in my opinion, but because you can unlock zones permanently and grind towards earning enough to unlock them I am pretty ok with it, it’s definitely not as generous as GW2 free model but not as bad or P2W as some other MMO’s either. Cough Archage Cough

Questing: So this is bound to be controversial, but I actually like LotRO questing system. Most of them are the basic kill 10 mobs, collect 10 swords of certain mobs, defeat the captain, destroy supplies, etc etc. But what makes it better is that the game uses these relatively boring quests to tell great stories. Instead of “Kill 10 mobs cuz I need their skins for a potion or something” it’s “Thornhope used to be a beacon of Rohan strength, defeat the filthy orcs that walks in the streets and avenge my family.” The game is very good at providing context for simple and boring tasks which makes the game a lot better. And since LotRO’s main way of gain exp is through quests, you’ll be doing a ton of them anyways.

Community This is probably one of the best know attributes of LotRO and for good reason. Everyone is nice, helpful and out to make your day a better one. People on /world often give away free items, some of which can even catch quite a price on the games market if they had decided to sell instead. Not only that but people are giving advise all the time, on trait specs, quest lines to play or avoid and what to buy from the store.

DISLIKES


End game content: This is completely subjective, but after reaching level cap all I can say is that I am a bit disappointed. Basically end game content revolves around the latests zone, raids and featured instances. Basically, after reaching level 100 the game stops giving you normal armour, instead you get socketable armour. This armour has pretty bad stats, but you can make the armour and yourself into absolute beasts by slotting it with essences. For example a piece of end game armour comes with 4 slots, and a normal boost of 500 hp, now you slot those with the four best essences of hp in the game, and suddenly instead of getting a 500hp boost when equipping the armour, you get a 4500 hp boost. And these essences aren’t just for hp either, also for mana (or power as it is called in game) and any of the other major stats in the game, influencing your crit rates and such. At first my reaction was that this was super sweet, it opened up to make your own builds if you will, you could make your tank have super high hp or you can make sure it’s able to better dodge in coming attacks or you could have it’s mana increase so you can use your mobs pulling attacks more often. Where the system starts falling apart is in how you obtain this essences. Simply put, it is just a grind, and I wouldn’t have minded a grind, but it is a grind with a day long reset and having to put your faith in to rng and your in game cash. The only real way your are going to be able to fully armour yourself with end game gear is if you make a legion of alts and don’t mind running the same featured instance over and over again. And even then it’s going to take a long time. For someone who was just one character at level cap, it would probably take you until the mordor expansion releases to get yourself equipped to handle the newest raid, which drops better armour that need even more essences. It’s just a grind that is not friendly to any players who only recently reached level cap and has no level cap alts and that just sucks.

Small player base: yeah, LotRO’s community may rock, but the quantity of the player base is definitely annoying from time to time. Not being able to gather a group for content and not being able to buy common items is one of the most annoying consequences of this, but it has much causes much smaller annoyances too, like not being able to gather information on certain topics because there aren’t enough players to fully write everything down, this becomes very annoying when doing research into essences and armour and what not, often leaving you in the dark on what to equip for raids (Lotro’s community is just as demanding on armour for PvE content as any other game) It’s more of a quality of life annoyance if anything, but it is very annoying non the less.

Instant level cap item: So pretty much in every game with an instant level cap item the community doesn’t like it, but here there is an especial hate for it, and for good reason too. Although the game advertises as a way to get instant access to level 95 content, (Which is even 10 levels off level cap but whatever) you will be at a severe disadvantage if you use this package as a way to get quick access to level cap content. Not only because you are going to be missing the essentials on how to play your class like in other game, but also because you are going to lack any virtues. Virtues are awarded for completing the above mentioned achievements, you’ll get pretty close to maxing them out by the time you reach level cap by just playing the game casually. But won’t have any if you use the instant 95 item. If you are thinking of using this as a quick way to get into the latest end game raid, you are going to be out of luck, the raid is so difficult that you’ll need any advantage you can get, not having any virtues is going to put you at a significant power disadvantage, making the entire thing very costly and close to useless.

Bugs and optimisation: This is another thing that never fails to destroy my fun with a game and it is in full force here. It’s not too bad at first, you are going to encounter some slight frame rate drops and slowdowns when first loading into big instances and in general just seeing a lot of players run around at the same time. It get’s worse in heavily decorated area’s like Bree, the main low level hub of the game. As you get closer to end game it get’s worse. War Steeds, a mechanic introduced in the Riders of Rohan are just a buggy mess, you jump over a fence three seconds later the game notices you may not have made that jump and sets you back. It’s really annoying and happens very often. Later on Epic Battles are introduced, having sometimes thousands of enemies on screen at a time looks really cool, but in an old engine like LotRO it’s mainly going to cause many issues. Crashes back to desktop, being disconnected from the game, heavy slow down, frame rate drops, all of these I have experienced. Even worse when playing through one of these epic battles last night solo, which takes about 45 minutes, I had the game crash upon completion of the instance, meaning that I was going to have to play through the entire thing again just in order to complete a quest. Very annoying.

There are some smaller details I like/dislike like: Very RP friendly, great clothing system, some raids can’t be experienced at level cap making them useless and a bit of a joke and the fact that the voice acting is very hit or miss (The Nazg├╗l are great, King Theoden sounds like a hobo they forced into a voice booth with no voice acting experience at all). But those are my main likes and dislikes from the game.

TL;DR The game is a very nice experience that is completely free till level 30, if you like that I’ll recommend you buy the Evendim and Angmar quest pack so that you can head into expansion content. The game is worth the journey to level cap. If you want to stick around for a very long grind after that is up to you, Though my recommendation is that it’s no worth it, but I am just an internet stranger so don’t take my word for it.
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Wildstar: A Special Mmorpg



Many of us love mmorpgs, It is a genre where we can all get together and have fun, take down bosses, face challenges together. Or fight to the death in player vs player combat, but many people are growing sick of subscription fees. And with many other mmorpgs going more and more to the side of pay to win. There aren't that many left that are just fun. This is where Wildstar comes in, a wacky Ratchet and Clank looking mmorpg with amazing gameplay, and great content. Many people find that the game is dead and will be gone soon, but that is not the case, with major updates like Power of the Primal Matrix coming out. http://www.wildstar-online.com/en/news/2017-01-04-power-of-the-primal-matrix/

Wildstar is growing again, but it may not be enough, this game holds a special place in many mmorpg gamers hearts, and the last thing we want to see is the game deal with issues it doesn't deserve, Wildstar should and could be saved. It is free to play on steam and through the main client.

Hell, even our housing is great for anyone that is creative, people have made Bender ,Star destroyers, skate parks, battle stations, and so much more, even entire cities!

There is a ton of content, from epic raids, to amazing dungeons, to fun pvp, and most importantly, a dev team that is small, yet passionate, and dedicated to their IP.

Help us, the Wildstar community, come join us Cupcakes. Join the community, it's what really helps game, not tv ads or commercials, join today!

This is part of a small community effort.
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Sunday, February 5, 2017

Graphic Tutorial: GLOWING EYES

1. First make a new picture. Whatever size you want. In this tutorial I will be making it 400 x 400.

2. Select your pen tool.

3. Zoom (cntrl +) in on the eyes of the object your editing.

4. Use the pen tool to circle the eyes of the image, starting and ending on the same dot.


5. Now that the paths are drawn, right click the layer and click "duplicate layer".


6. Now click the eye next to your original layer. This will make it invisible for now.


7. Now make sure you have the visible layer slected. Then right click the image and click "Vector Mask".


Your almost done!

Now your eyes should be floating.

8. Go ahead and click on the layer and choose "blending options".


9. Check off inner glow. Put opacity to 100%. The color to white. (Make the size however much you need for the eyes to be ALL white).


10. Next check off outer glow. Put the color to whatever color you want the eyes to glow. Put the technique to precise.(Again, for the size, play around with the amount until its what suits your liking.)


11. Click the eye by other layer to make it visible again, and CONGRATS!


Rate/comment. What do you need help on? What can i help clarify? etc. Thanks

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Sunday, January 29, 2017

Neverwinter Dye Weapons Command


This may or may not be well known. Either way, I don't want it to be as well known as it would be if posted publicly.

The way to dye your weapons is simple:

/genaddwindow dye_root


Type that into Neverwinter.
You'll come up with a window looking a little like this:


Simply choose your weapon, and dye:


And then you're done.

Picture for reference only. Note, I used a dye pack, so individual colour dyes (such as black, blue, etc) you will need to fill in appropriate spots such as Primary, Accent, Secondary. It dyes all of the weapon (from what I've tested) not just the hilt. Some weapon enchants will completely over-power the dye so you wont be able to tell, so keep that in mind.

Enjoy!
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Thursday, January 12, 2017

I'm finding that as I get older, and play MMOs longer, I give less and less of a shit about PVP.



I dunno why. Maybe I just no longer have the patience to deal with the kind of players that typically do PVP in MMOs? maybe it's just an age thing, that is common with MMO players? as you get older, you get less competitive?

I used to be all about PVP. DAoC and Planetside 1 were my two favorite MMOs ever, because of their PVP. WoW I was all about open world pvp and then Battlegrounds. I was never a Raider, hardcore PVE type or anything like that.

nowadays, in my mid-30s, I'm finding that I only give lip service to my interest in PVP. I claim that I'm about it, but when it comes time to actually engage in it, I'm like "meh, whatever" and I just go do PVE stuff instead. Solo, co-op, dungeons, and the like.

I see people complaining about PVP balance, and PVP focus in MMOs and MMO-lites(like The Division), and where I used to get involved in those types of discussions, now I'm just like "fuckin PVP whiners, STFU."

I find that I now really enjoy playing cooperatively with other players, rather than competitively. where my gaming habits were a 50/50 of PVE and PVP, it has swung to more of a 80/20 split in favor of PVE.

Do we die a PVP hero, or live long enough to see ourselves become Carebears?

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Thursday, December 29, 2016

Tree of Savior: Easier Full Clear Maps

For those of you who are perfectionists and wants to clear the map with full map explored AND complete the Monster Kill Counts for extra rewards from the Wings of Vibora NPCs found in towns, you might have come across some cases where the monster you need to kill has an insanely low spawn rate/count.


For Example



In Cobalt Forest there is a monster called Upent which you have to kill 36 times in order to qualify for a reward from the Wings of Vibora NPC. Sounds simple enough and the kill count isn't as high as some monsters you have to kill 200~500 times right?

The most annoying part is, this guy spawns randomly across the map. Now factor in the possibility of other players and bots that are questing/leveling/[Or Farming Silver if it's a bot] and you'll be on that map for an hour or more trying to find a Upent to kill because other players and bots will try to kill it as well.

My advice is always make sure you keep track of what kind of mobs are spawned with some of the quests you can pick up from the area as there's a good chance you can pick up a quest that instantly spawn these more elusive monsters in a phased quest zone.

For this example, there is a quest you can pick up from the Andale Village Headman and the quest is called [Main] A Drowsy Scent




Pick up the quest and head on over to northwestern part of the map where the quest indicates and upon arriving you'll find 4 Sleeping Upents.



Once you interact and start the encounter it will take you into a phased part of the map where you need to fight the 4 Upents and 3 villagers who turned into monsters. What you want to do is kill the 4 Upents which will then count towards your kill count and then kill the ghosts.

After you kill the ghosts you'll be phased back onto the map and you should now be able to Backspace and it will teleport you to the next part of the Quest Chain. What you want to do here is open up your Quest Log [F5], look through quest log and press the X on the quest to Abandon the quest.



After you abandon it, go back to the original Quest NPC who gave you the quest, in this case Andale Village Headman. Speak to him again and accept the quest, run over to the encounter, rinse and repeat. You'll potentially save yourself a lot of time using the same method with different maps because killing monsters in phased quest encounters still counts towards your kill count.
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Thursday, December 8, 2016

Trion admits that ArcheAge is P2W


Someone on Facebook asked the following question regarding the new Revelation pack for 150 dollars: "Are there packs available to buy for the fresh start servers? Or no to prevent people from having an advantage over each other?"

https://www.archeagegame.com/de/revelation/#get-the-pack-contents

Trion's answer: "Great question -- No, this pack is for Legacy Servers only. The Fresh Start servers will have a different pack available at launch that's focused on cosmetics not power or P2W. We want to make sure everyone playing on the fresh start server has an even playing field."

https://www.facebook.com/archeage/videos/1274536702567127/?comment_id=1276048329082631&reply_comment_id=1276055249081939&comment_tracking=%7B%22tn%22%3A%22R9%22%7D

Apparently they'll be adding the cash shop later after the new server releases. It's a shame, as Archeage could have been an amazing game! Archeage Alpha will always be a special gaming memory! It was one of the best MMO experiences i ever had. i didn't even bother playing the betas, i just kept playing on the alpha server.

Archeage without the p2w items would've been such an amazing mmo, the only thing that made me stop playing was the fact that you could no longer compete in pvp without dropping some serious cash.
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Tuesday, November 15, 2016

Anyone else having a hard time actually finding a long-term MMO they like?

I got into MMOs back in 2003 through a friend who played on a private Lineage 2 server. I got hooked on the game and played it religiously for about 2 years on said pserver and then later switched to retail which I played until 2010. Ever since 2010 I've been trying new MMOs, old MMOs I had never played before etc and every single time I would just go right back to playing L2 for a few months until I got bored again, rinse and repeat..

2 years ago I just dropped the game entirely, due to their really shitty F2P model and just not having enough time anymore to play a game that is basically a second job.

Anyway, so for about 6 years now I've been trying MMO after MMO, like them at the start but after 2 weeks - 2 months depending on the game I just suddenly see "through the bullshit" and get bored. Recently the same happened again with World of Warcraft, which is a game I had not played until 4 months ago. I played 2 months leading to the new expansion, enjoyed the leveling etc then legion launched, enjoyed the new content for a bit.. and here I am a month and a half down the line and the same thing hits me again.

At this point I'm just starting to think that I maybe just outgrew MMOs? I mean I still like the concept and every time I try a new one I do genuinely enjoy the experience... for a while. But I just can't seem to find a game I can play for what seems like forever just like L2 back in the days.
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