There was none of this pre-alpha access, pre launch name-grabbing, kickstarter scamming and similar drivel.
You had your game and it either had launched or it had not. Many games had open beta tests. A few had closed beta tests. A vanishing few had alpha tests (all such that I were in never launched).
Then the gliding soft launch cash shop mush where a game in Beta could no longer opt to roll back anything after a hackathon or bot infestation. Thoroughly bad choice in every respect other than generating a bit of a cash flow.
I like a game that launches. Closed beta has a wipe at end. Open beta has a wipe at end. Game is launched on live thoroughly tested.